Overview
Major roles under the Divergence are rhythms, not ranks: Coherence Workers, Guardians/Protective Roles, Interface Specialists, Longhouse Anchors, Memory Keepers / Warming Practitioners, Edge Node Stewards, Exploration & Reserve Keepers, Foundational Pattern Guardians.
People orient toward the Divergence as Naturalized, Converted, Pragmatist, Frustrated, or Guardian — usually mixtures. Factions that thrive: long-duration stewardship, mutual aid, memory-warming, living-ship traditions. Factions that friction: pure scaling, hierarchical command, total capture — useful as challenge if they stay honest about the cost.
Native conflicts: local optimization vs city coherence; protection vs healthy attenuation; speed vs integration; exploration budget vs immediate need; external pressure vs internal principles. Rarely clean villains — trade-offs with history.
See Characters & Factions companion for stance sheets and tension seeds.
